9/23/2023 0 Comments Blender gta sa pluginI named my cube as we need to use the kdff.exe tool in the server package to generate a collision (.col file) then attach the collision to the dff. We need to triangulate the cube's faces so it can be exported to the game.Step 03) Create a UV map by running UV unwrap and apply the texture we exported earlier.Step 04) Make sure the material name in blender matches the material name in our txd file.Step 05) Export the cube as a dff and we'll attach a collision. Open a txd material in TXD workshop and export it to something blender can read like bmp or png.Step 01) Open up blender.Step 02) Game engines use triangles to render, but modeling programs support different types of edges like quads (squares). You should then have a 'spaceview3dgtatools' folder in your blender addons folder.- Enable GTA tools in blender by going to File User Preferences Addons and checking 3D View: GTA Tools.We'll be exporting blender's default cube as a dff with a collision attached.Find a texture for the cube.
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